Total War Warhammer Settlements



  1. Total War Warhammer 2 Trade Settlements Mod
  2. Total War Warhammer Settlements Casualties
  3. Total War Warhammer Settlements Timeline
May 3, 2020

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Here is the basic guide with all the win cons for factions in the Mortal Empires campaign map.

Guide to Win Cons for Factions


Full List


Lothern
  • Control elven crecent.
  • Kill naggarond and cult of pleasure.
  • Ally with dwarves humans and lizardmen.
  • Control eataine for building.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Order of loremasters
  • Control 12 settlements.
  • Kill awakened and blessed dread.
  • Ally with dwarves humans and lizardmen.
  • Construct tower of mages in any large settlement.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Avelorn
  • Control elven crecent.
  • Kill har ganeth scourge of khaine.
  • Construct court of the everqueen in capital.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Nagarythe
  • Control north western mainland.
  • Kill cult of pleasure bleak holds clar karond.
  • Ally with or destroy lizardmen.
  • Construct black citadel in tor analec near shrine of khaine.
  • Control two moon dragons.

Hexoatl
  • Control south western mainland.
  • Kill cult of pleasure clan pestilens the drowned.
  • Ally with lizardmen.
  • Construct three star chambers at any large settlement.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Last defenders
  • Control all south of orcs except bretonian southern area.
  • Kill clan mors court of lybras khemri followers of nagash.
  • Ally with dwarves humans lizardmen.
  • Construct three star chambers at any large settlement.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Cult of sotek
  • Control south western mainland.
  • Kill clan pestilens clan skyre awakened dreadfleet blessed dread.
  • Ally with lizardmen.
  • Construct three crimson pyramid of sotek in any large settlement.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Tlaqua

Total War Warhammer 2 Trade Settlements Mod

Total
  • Control south of orcs except bretonian area including the west side of orc territory saratosa and skavenblight.
  • Kill clan mors bloody handz pirates of saratosa followers of nagash.
  • Ally with dwarves humans lizardmen.
  • Construct three star chambers in any large settlement.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Itza
  • Control south western mainland.
  • Kill blessed dread order of loremasters clan pestilens huntsmarshals awakened.
  • Ally with lizardmen.
  • Construct three star chambers in any large settlement.

Naggarond
Total War Warhammer Settlements
  • Control all of north western mainland.
  • Kill avelorn nagarythe.
  • Ally with dark elves vampire coast.
  • Construct black tower in capital.
  • Control three black arks.
  • Capture 10000 battle captives.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Cult of pleasure
  • Control elven crecent.
  • Kill nagarythe avelorn exiles of nehek clan rictus.
  • Ally with humans dwarves lizardmen.
  • Construct dark covent of sorcery in Naggarond? #badidea #betrayal.
  • Control three black arks.
  • Capture 10000 captives.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Har ganeth
  • Control all of north west mainland and north west elven crecent.
  • Kill nagarythe avelorn ghrond.
  • Ally with dark elves vampire coast.
  • Construct hellebrons palace firey pits sacrifice in capital and shrine of widowmaker in shrine of khaine and vandalized court of everqueen in avelorn capital.
  • Control 10 whitch elves 10 sisters of slaughter 10 har ganeth executioners 3 death hag.
  • Capture 10000 captives.

Blessed dread
  • Control 12 provinces.
  • Kill awakened order of loremasters clan pestilens.
  • Ally with anyone you can.
  • Construct two from a bunch of random ♥♥♥ in random places.
  • Control three black arks 20 black ark corsairs 20 black ark corsairs (handbows).
  • Capture 10000 captives.

Clan mors
  • Control karak eight peaks, peak pass, silver road.
  • Kill black crag karaz a karak last defenders crooked moon mutinous gits.
  • Ally with tomb kings humans.
  • Control 60 units total.
  • Maintain minimum 50% corruption across all owned provinces.

Clan pestilens
  • Kill order of loremasters blessed dread awakened.
  • Ally with lizardmen.
  • Control 60 units total.
  • Maintain minimum 50% corruption across most south western mainland and owned provinces.

Clan rictus
  • Control isthmus of lustria(hexoatl).
  • Kill hexoatl lothern.
  • Ally with dark elves coastal vampires.
  • Control 60 units total.
  • Maintain minimum 50% corruption naggarond and owned provinces.

Clan skyre
  • Control wood elf forest south bretonia.
  • Kill talsyn carcassonne bordeleaux pirates of sartosa.
  • Ally with coroune via war with wood elves and good terms with paravon and gift spamming.
  • Control 60 units.
  • Mintain minimum 50% corruption in owned provinces.

Awakened

  • Control lizardmen jungles and volcanic islands.
  • Kill order of loremasters blessed dread clan pestilens itza tlaxtlan cult of sotek.
  • Ally with skaven coastal vampires.
  • Construct ancient vault at capital and black coffin on leaders boat.
  • Control 80 units.
  • Start a turn with 6000 infamy.
  • Restore harkon's mind?

Dreadfleet
  • Control 12 provinces.
  • Kill blessed dread pirates of saratosa awakened drowned.
  • Ally with anyone.
  • Construct wreck of heldenhammer at capital and sylvanian battlements on leaders boat.
  • Control three necrofex colossus.
  • Start a turn with 6000 infamy.

Pirates of Saratosa

Total War Warhammer Settlements Casualties

  • Control 8 provinces.
  • Kill awakened dreadfleet world walkers.
  • Ally with enemies of chaos.
  • Loot or sack 15 different settlements(recomended norsca).
  • Construct three pirate warf in coastal settlements dragon tooth lighthouse in capital and sawshark blade on leaders boat.
  • Capture 8000 captives.
  • Raid for $6000.
  • Start a turn with 6000 infamy.

Drowned
  • Control south western elven cresent.
  • Kill hexoatl lothern.
  • Ally with dark elves lizardmen.
  • Construct opera house in capital and balcony on leaders boat.
  • Control 10 syreens 10 mournguls 3 mourngul haunter.
  • Start a turn with 6000 infamy.

Khemri
  • Control all pyramid locations.
  • Kill followers of nagash.
  • Control three khemrian warsphinx.
  • Construct all pyramids.

Exiles of nehek
  • Control black pyramid of nagash.
  • Kill clar karond ss'ildra tor bleak holds cult of pleasure.
  • Control a bunch of tradeable resources.
  • Complete 20 crafting rituals?

Court of lybras
  • Control all pyramid locations.
  • Kill necrach brotherhood stygios empire silver host.
  • Construct all pyramids.
  • Control 7 necropolis knights 7 necropolis knights(halberds) sepulchral stalkers.

Followers of Nagash
  • Control all pyramid locations.
  • Kill khemri.
  • Construct all pyramids.
  • Control 5 hexwraiths.

Reikland (either leader)
  • Unite the empire.
  • Kill vampires (empire region).
  • Ally with dwarves humans elves.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Golden order
  • Unite the empire.
  • Kill vampires(empire region) black crag crooked moon.
  • Ally with dwarves humans elves.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Karaz a karak (either leader)
  • Control all central mountain ranges.
  • Ally with dwarves humans elves lizardmen.
  • Keep book of grudges under 10.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Clan angrund
  • Control all central mountain ranges karak eight peaks.
  • Kill black crag crooked moon bloody handz crooked moon mutinous gits.
  • Ally with dwarves humans elves lizardmen.
  • Keep book of grudges under 10.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Karak kadrin
  • Control northern mountains and bretonian mountains.
  • Kill world walkers wintertooth clan moulder.
  • Ally with dwarves humans elves lizardmen.
  • Construct great slayer shrine at capital.
  • Control 7 slayers 7 giant slayers.
  • Keep book of grudges under 10.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Black crag

  • Kill all other orcs.
  • Ally with anyone.
  • Destroy 25 settlements.
  • Raid for $10000.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Crooked moon
  • Control karak eight peaks.
  • Kill all other orcs.
  • Ally with anyone.
  • Destroy 25 settlements.
  • Raid for $7500.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Bloody handz
  • Same as black crag.

Sylvania
  • Control 12 provinces.
  • Kill reikland.
  • Ally with anyone.
  • Sit around waiting for archon the everwaiting to spawn and inevitably die.

Von Carstein
  • Control 15 provinces castle drakenhof.
  • Kill reikland.
  • Ally with anyone.

Barrow legion
  • Control 12 provinces.
  • Kill courone carcassonne bordeleaux.
  • Ally with anyone.
  • Construct three necromancers tower in large settlements altdorf colledge occupied courone.
  • Control 80 units 3 necromancer.

World walkers

  • Gain level 3 allegiance with chaos god.
  • Kill wintertooth reikland courone chaos challangers.
  • Ally with anyone.
  • Raid for $10000.
  • Control 40 units 7 skin wolves 7 skin wolves(armored) 7 feral mammoth 7 war mammoth 7 war mammoth warshrine.

Wintertooth
  • Gain level 3 allegiance with chaos god.
  • Kill wold walkers reikland courone chaos challangers.
  • Ally with anyone.
  • Control 40 units 7 norscan trolls 7 norscan ice trolls 7 fimir warriors 7 fimir warriors (great weapons).

Courone
  • Attain 2000 chivalry.
  • Complete errantry battle.

Bordeleaux
  • Same as above.

Carcassone
  • Same as above.

Chevaliers de cyonesse
  • Same as above.

Beastmen
  • Kill all empire factions courone.
  • Raze 40 settlements.
  • Raid for $10000.
  • Fight battle fall of man.

Warriors of chaos
  • Raze 50 settlements.
  • Kill reidland courone.

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Terry - Settlements

Settlements

09 April 2015

09:23

Settlement Types

The settlement tiles are used to display all of the City Assault, Port Assault, Unfortified Town Assault & Unfortified Port Assault battles.

There are a number of different settlement types that can be placed the tile map each with a specific RGB value. There are certain rules associated with each of the settlement types, some of which will require you to edit other linked tile sets to fit them in. You must ensure you use the correct type of settlement in each location, or you will end up with missing data.

Rules & Guidelines for Settlements

Major Settlements

Size: 8x8

Type: City Assault

These can be placed anywhere inland. Ideally you’ll need at least 8x8 pixels around the tile to accommodate sally out battles. Avoid placing them to near rivers and coastlines as they will limit the number of battle types that can occur in that area. If the settlement is placed over a road you may need to delete a number of road tiles to avoid missing data. Road tiles do not link directly to settlements. Instead road end pieces will be automatically placed where the roads terminate, but they still have to comply with the 2x2 linked tile rules.

Major River Settlements

Size: 8x8 linked

Type: City Assault (with river!)

These tiles have link requirements which mean the connecting river tiles need to be placed in the correct location for them to be displayed correctly. Placing a river settlement in an invalid location will result in missing data. You may find it is necessary to re-route rivers to get the settlements plugged in correctly. .

The image above shows all the valid placement positions for river settlements. These can be rotated at 90 degree intervals, but not flipped on an axis.

Major Ports

Size: 8x8 linked

Type: Port Assault

These tiles need to have 2x2 sea_coast tiles placed 2 pixels down from the top of the tile on each side. You will probably find that you’ll need to adjust the surrounding beach tiles in some locations for the ports to fit, whilst maintaining a valid beach tile setup.

You need to leave at least a pixel of space alongside the side of the tile for the placement to be vaild.

Minor Settlement

Size: 8x8

Type: Unfortified Town Assault

These have the same rules as the major settlements and must be placed inland whilst avoiding placement too close to other feature tiles.

Minor Port

Size: 8x8 linked

Type: Unfortified Port Assault

As with major ports these tiles have specific link requirements as shown above.

Settlement Culture

In data terms there are a number of different settlements available to choose from.

  • Nordic
  • Eastern
  • Sassanid
  • Western

The tile database file structure is split into cities (major, minor, River settlements), and ports (major, minor). Within these files you can find the specific RGB for each of these tiles, which can then be placed in the correct locations.

River tiles can be identified by looking for tiles with river link data.

Placing Settlements!

Now you have an understanding of how to place settlements you can get to it!

  • Create layers for each of the cultures and settlement types within the master PSD, above the other tile layers,
  • Begin painting in the settlements!

Total War Warhammer Settlements Timeline

Depending on the tile map location (proximity to mountains, coastlines etc.) you may need to fit them as close as possible. This will be a judgement call based on all of the parameters outlined above. The game works by looking for the nearest settlement based on the location of the battle triggered from the campaign map. So as long as you ensure this is the case then you shouldn’t have any major issues.

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